Saturday, 13 August 2011

Dragonic Waterfall

New PR that comes with Volume 2 of the manga is Dragonic Waterfall/Waterfoul, eithe way it's a great card :D, it's ability is to add 3000 power when attacking the opponenets vanguard, and you can drop 1 grade 3 kagero unit from hand to the drop zone to +10000 power D:

Saturday, 6 August 2011

New Booster set is out :D

On saturday, the newest set of vanguard - Demonic Lord Invasion was released(card list in link) highlights of this box are the Tsukuyomi oracle cards, Dark irregulars, Pale moons and Tachikaze.

Thursday, 4 August 2011

Card Of The Day - Raging Dragon, Sparksaurus

Today's card of the day is Raging Dragon, Sparksaurus 

This card is a grade 1 Tachikaze clan card with the ability where if it is retured, you may toss 1 hand card to the drop zone and bring another sparksaurus to the field. The ability is good, however, the problem with this card is that it is only 5000 power and in my opinion will not see much play, as the barrier of 16k power isn't easily achieved with this card as a rear guard.

Wednesday, 3 August 2011

Card Of The Day - Doreen the Thruster

Today's card of the day is Doreen the Thruster



Another Dark Irregular, this card gains 3000 power for every card that is moved into soul during the min phase, as this card is a copy of the Young Pegasus Knight from the Royal Paladin clan, the way it works shouldn't be new to anybody. This card is exceptionally good for Dark Irregulars, which focus on soul charging ridiculous amounts of card and it's possible to charge Doreen to have a power beyond 25000 with the right combos, such as Amon's second skill and other Dark Irregular abilities.

A must have for any Dark Irregular deck.

Tuesday, 2 August 2011

Card Of The Day - Demon World Marquis, Amon.

Today i am ashamed to introduce to you the most broken card in the game.

Today's card of the day is Demon World Marquis, Amon

Belonging to the Dark Irregular clan, which excels at soul charging, Amon's first skill allows him to gain +1000 power passive during your turn (if he is in the Vanguard circle) for each dark irregular card in soul and can still be boosted by a rear guard. As Amon is a dark irregular card, it's not hard to have around 10 soul nearing the end of the game. meaning that during your turn, Amon can be approximately 20k power, without a boost from a rear guard.

the folks at Bushiroad decided that this wasn't enough, they said "Fuck it, lets make this card as broken as possible" so they added the second ability, while in the vanguard circle, During the main phase, you may counter blast 1 and send a dark irregular rear guard to soul, after doing so, the opponent chooses one of his rear guards to retire, this is potentially a board wipe as the skill can be activated more than once per turn.

If you noticed, both skills work in tandem to make Amon a ridiculously big and pretty much requires a null trigger, or your whole hand to guard.

In other news Barkgal is banned as the starting vanguard of Royal Paladins starting from September 5th.

Thus everybody jump aboard the Dark Irregular wagon and get your 4 Amons.